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How to use unity assets bundle extractor

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For levels, NPCs, and other assets, open the resources.assets, levelN or sharedAssetsN files.Dialogue audio is stored in the StreamingAssets\diag files.Item stats and other information is stored at StreamingAssets\items.If you wish to replace an item's visuals, open StreamingAssets\itemvisuals.Navigate to the Outward installation directory, then the Outward_Data folder.The SideLoader is recommended as a replacement for UABE if you intend to release the mod.įor UABE Mods, no knowledge of C# or IDE development is necessary, all you need is UABE (Unity Asset Bundle Extractor). NOTE: UABE is no longer recommended unless you just want to test something locally.

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